Age 42 Changes ============== War * Removing NW based attack times in war (as in genesis) * On war declaration, attack time reduction will jump to -10% immediately, then phase to -20% (previously 0% then -15%) * War phasing will be reduced to 12 hours (from 24 hours, this does not apply to protection which is still 24h) War Recovery * In CF, +200% increase in birth rates (from +50%) * Extending post war CF to 48 hours, monarch can opt out of the CF at any point after 24 hours have passed (each monarch can decide on his own - both kingdoms don't have to stay) Aid * Tax calculation will now be based on average KD NW (provinces awaiting activation are not included when calculating average NW, and this will only apply to provinces who are below the average KD NW) * Tax exemption for new provinces is removed * Rebalancing TB values - soldiers 100gc, runes 3gc, bushels 0.2gc Attacks * +25% gains on Learn Attacks (as in genesis) Draft Costs Draft will be set to aggressive for week 1 Reservist....0.30%....30gc Normal.......0.60%....50gc Aggressive...1.00%....75gc Emergency....1.50%...110gc Races Orc * The spec change is scrapped, keeping 5/0 * +30% science costs (down from +40%) * Can spend credits on elites only, at a cost of 1 credit per elite Gnomes * Unchanged, scrapping the change to Thievery Effectiveness Dark Elves * The spec change is scrapped, keeping 6/0 * +25% wages * Removed +1 stealth bonus * Changed elite to 6 NW, $900 Humans * 30% Science (from 25%)